This is a psychological horror game made in 7 weeks in Unity together with students from Futuregames. I was a technical artist working with rigging up the encounters and solving the technical part together with designers about how the last chase scene could work out. I also worked on materials, shaders and lighting for the project and tried to set up the mood for each loop to build up into a creepier experience.
Link to the game: https://unallocated.itch.io/the-black-rose
Link to playlist of gameplay: https://www.youtube.com/watch?v=5_e-M3rw31A&list=PL80OuEsrOtfCIPbGRsKSZ8r-16cEmYh-7&index=2&t=15s
Links to the 3D team:
Stephanie Strand: https://www.artstation.com/stephanie_strand
Corinne Boman: https://www.artstation.com/corinneboman
Sabina Byström: https://www.artstation.com/tweaksqueak
Designers:
Alfred Ruckle
John Walden
Malin Wong
2D-artists:
Lovisa Pärli
Lilly Wang
Programmers:
Marcus Björk
Dag Wirström
Khomsan Bangbor
The Black Rose | Trailer